Dying Light: The Beast – PC Optimization Guide

Posted by Karan Parmar | September 20, 2025
This PC Optimization Guide for Dying Light: The Beast is the result of my own hands-on testing and tweaking. I’ve spent hours diving into Dying Light: The Beast on everything from high-end rigs to budget setups to see how it really runs. This guide isn’t about blindly maxing settings; it’s about figuring out what actually makes the game look better and what just kills your frame rate. You’ll find detailed benchmarks and practical tips for both powerhouse GPUs and mid-range cards. I’ve also broken down how certain settings interact and scale with resolution, so you’ll know exactly what to tweak for smooth, stable gameplay. The aim? Keep the world alive and detailed without turning your PC into a slideshow.
System Specs & Benchmarks
Tested On:
- Processor: Intel Core i5-13600K (6 P-cores + 8 E-cores @ 5.1 GHz)
- Graphics Card: NVIDIA GeForce RTX 4060 8GB (Desktop Edition)
- Memory: 32GB DDR5 (2×16GB, 6000MHz)
- Storage: Crucial P3 Plus NVMe M.2 SSD, 1TB (Up to 5000 MB/s)
- Tested Resolutions: 1920×1080 (1080p) & 2560×1440 (1440p)
Performance Results For Ultra Settings:
Graphics Settings & Upscaling | Framerate (FPS) |
1080p Ultra – Native TAA | 58 FPS |
1080p Ultra – DLSS 4 Quality | 67 FPS |
1440p Ultra – Native TAA | 34 FPS |
1440p Ultra – DLSS 4 Balanced | 52 FPS |
Performance Results For Optimized Settings:
Graphics Settings & Upscaling | Framerate (FPS) |
1080p Optimized – Native TAA | 66 FPS |
1080p Optimized – DLSS 4 Quality | 86 FPS |
1440p Optimized – Native TAA | 45 FPS |
1440p Optimized – DLSS 4 Balanced | 67 FPS |
Performance Insights
- Dying Light: The Beast is a well-optimized title that delivers smooth gameplay across a wide range of mid-to-low-tier GPUs. But achieving a stable 60 FPS natively can be challenging. The game relies on upscaling technologies to boost performance, a common approach in modern game releases.
- The frametime graph is mostly smooth and stutter-free on Ryzen and Intel CPUs, but in my testing, I found severe micro-stuttering on Intel hybrid CPUs, such as the Core i5-13600K with 6 performance cores and 8 efficiency cores. It was an unplayable experience, but I found a fix: simply disable all E-cores in the BIOS, and the stuttering is resolved.
- The implementation of frame generation in this game is among the best seen in recent titles. On high-refresh-rate displays, the game runs so smoothly. But enabling frame generation requires a base frame rate of 60 to avoid input lag.
- The game launched in a very polished state and doesn’t have any major issues, which is rare these days. My optimized settings bring it much closer to Ultra visuals while delivering significantly better frame rates. This offers the best balance for anyone who wants the game to look great and run smoothly.
Ultra vs Optimized – Comparison
Visual Fidelity Comparison:
My Optimized Settings
Graphics Settings | Optimized | Reason |
Upscaler Type | DLSS | Provides Best Quality |
Upscaling Mode | Quality Mode (1080p) Balanced Mode (1440p) Performance Mode (2160p) | Provides Sharper Visuals & Higher Framerate |
Sharpness | 50% (default) | Makes the Visuals Crispy |
Latency Reduction | OFF | Reduces Micro Stutters |
Frame Generation | OFF | Avoids Input Lag and Visual Artifacts But Usable if Base FPS is above 60 |
Glow | ON | No Impact |
Light Streaks | ON | No Impact |
Lens Flare | ON | No Impact |
Chromatic Aberration | OFF | Avoids Unnecessary Distortion Effects |
Film Grain Effect | OFF | More Clearer Image |
Motion Blur Intensity | 0 | Clearer Image, No Unnecessary Blur |
Renderer Mode | D3D12 | Better API Compare to DX11 (in-this game) |
Asynchronous Compute | ON | Slight Boost in Framerate |
Texture Quality | Medium | High Textures Use More Than 8GB VRAM |
LOD Quality | High | Avoids Object Pop-in |
Draw Distance Multiplier | 100 | Big FPS Boost, Minor Quality Loss at Long Distance |
Particles Quality | Medium | Stable FPS During Heavy Particles Scenario |
Shadows Quality | Medium | FPS Boost with Minor Quality Loss |
Screen Space Shadows | ON | No Major Impact |
Ambient Occlution Quality | High | No Major Impact |
Global Illumination Quality | Medium | FPS Boost with Minor Quality Loss |
Reflections Quality | Medium | FPS Boost with Minor Quality Loss |
Fog Quality | Medium | FPS Boost with Minor Quality Loss |
Post-Process Quality | High | No Major Impact |
Testing My Optimized Settings on Different GPUs
Numbers only tell part of the story. To really see how Dying Light: The Beast performs, I ran it across multiple GPUs with my optimized settings and captured every detail. This benchmark isn’t just charts; it’s a visual comparison so you can actually see the difference in framerate, quality, and smoothness. Whether you’re on a top-tier card or something more modest, this shows exactly what to expect and which tweaks make the biggest impact.
Final Thoughts
Dying Light: The Beast already runs smoothly on most systems, but a few smart adjustments can take the experience to the next level. Using medium textures keeps VRAM usage under control, preventing slowdowns on 8GB cards, while frame generation ensures a fluid and responsive experience on high-refresh monitors. My recommended settings strike a balance that enhances visual detail without sacrificing performance, letting you enjoy the parkour and combat with crisp visuals and minimal stutters. Even in intense action sequences or crowded areas, the game stays steady, offering a polished and immersive experience across a wide range of hardware. With these tweaks, you can fully enjoy the world of Dying Light: The Beast exactly as the developers intended: smooth, detailed, and thrilling.
Buy the Game
You can purchase Dying Light: The Beast from the following official platforms:
Step into the darkness and survive the night from a whole new perspective, mastering parkour, vicious combat, and terrifying powers in Dying Light: The Beast.
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