Hell is Us – PC Optimization Guide

Posted by Karan Parmar | September 1, 2025
This optimization guide for Hell is Us comes directly from my own in-depth testing. I’ve carefully adjusted every major graphics option to figure out where performance and visuals meet in the right balance. No matter if you’re running a high-end rig or something more modest, you’ll find clear recommendations, benchmark results, and side-by-side visuals here to help you get the smoothest experience possible without sacrificing the look of the game.
PC Specs & Test Bench
Tested On:
- CPU: Intel Core I5-13600K @ 5.10 Ghz (6 P-cores + 8 E-cores)
- GPU: NVIDIA GeForce RTX 4060 8GB (Desktop)
- RAM: 32GB (2x16GB) DDR5 6000MHz
- SSD Storage: Crucial P3 Plus 1TB NVMe M.2 5000MBps
- Resolution: 1080p / 1440p
Ultra vs Optimized – Comparison
Performance Results For 1080p:
| 1920 x 1080 (FHD) |
| Settings | Upscaling | Framerate (FPS) |
| Ultra | Native DLAA | 44 FPS |
| Ultra | DLSS 4 Quality | 58 FPS |
| Optimized | Native DLAA | 59 FPS |
| Optimized | DLSS 4 Quality | 80 FPS |
Performance Results For 1440p:
| 2560 x 1440 (QHD) |
| Settings | Upscaling | Framerate (FPS) |
| Ultra | Native DLAA | 28 FPS |
| Ultra | DLSS 4 Balanced | 47 FPS |
| Optimized | Native DLAA | 40 FPS |
| Optimized | DLSS 4 Balanced | 68 FPS |
Visual Fidelity Comparison:
My Recommended Optimized Settings
| Graphics Settings | Ultra | Optimized | Reason |
| Anti-Aliasing | Ultra | Ultra | No Impact on Performance |
| Effects | Ultra | High | Minor Quality Loss, Stable FPS During Combat |
| Foliage | Ultra | Ultra | Demanding But Worth it |
| Global Illumination | Ultra | High | Minor Visual Drop, Good FPS Boost |
| Post-Processing | Ultra | Ultra | No Impact on Performance |
| Reflections | Ultra | Very High | Small FPS Gain, Quality Remain Same |
| Shading | Ultra | Ultra | No Impact on Performance |
| Shadows | Ultra | Medium | Big FPS Gain, Minor Quality Loss at Distance |
| Textures | Ultra | High | Ultra Textures Use More Than 8GB VRAM |
| View Distance | Ultra | Very High | Small FPS Boost, Minor Quality Loss at Distance |
| NVIDIA Reflex Low Latency | OFF | ON | Reduces System Latency |
| Upscalers | NATIVE (DLAA) | Quality Mode (1080p) Balanced Mode (1440p) Performance Mode (2160p) | Sharper Visuals & Higher Framerate |
| Extra Tip For Foliage | Ultra | Medium/High | Slightly More FPS Gain, Major Quality Loss |
Performance Insights
Hell is Us is a demanding title that can struggle on mid-range systems at Ultra settings. However, with optimized settings, you can achieve a significant boost in FPS while keeping visuals close to Ultra quality. By tweaking options like global illumination, shadow quality, and using DLSS, the game becomes much smoother and more playable, allowing you to enjoy its stunning Unreal Engine 5 visuals without compromising on quality or performance.
- My optimized settings perform similar to medium settings, offering almost identical performance with only a marginal 2–4 FPS difference while providing visual quality close to ultra.
- A complete restart of the game is required whenever you change graphics settings; otherwise, FPS improvements won’t apply.
- Frame generation support is also available, but I don’t recommend it; it can feel smooth on higher refresh-rate monitors, but image quality may suffer during fast motion.
- Foliage Quality is a tricky setting. It’s demanding but provides noticeably better visuals, so I recommend keeping it at Ultra. For squeezing out extra performance, Medium or High can be used, but quality may suffer.
- VRAM management is good, with usage staying under 8 GB even at 1440p with High textures. However, Ultra textures can push VRAM usage above 8 GB, which may cause frame drops, so they should be avoided on 8 GB VRAM cards.
- Despite the high visual demands, frametime graphs remain stable, with no major stutters or lag.
Watch the Optimized Settings in Action
Reading settings is one thing, but seeing the difference in real time makes all the impact. That’s why I’ve put together a full benchmark video of Metal Gear Solid Delta: Snake Eater using my optimized settings across different GPUs.
If you’re unsure whether your system can handle Snake Eater smoothly, this video is the perfect companion to the written guide, giving you both the numbers and the visuals to make the best settings choice.
Closing Summary
Hell Is Us delivers breathtaking visuals and a dense, immersive world filled with detailed environments, dynamic lighting, and atmospheric effects that make exploration and combat feel truly engaging. The game’s high performance demands can be challenging for mid-range PCs, especially at Ultra settings, but with careful optimization, adjusting shadows, foliage, and global illumination, and using FSR or DLSS, players can enjoy smooth gameplay while keeping most of the visual quality intact. Beyond graphics, the game excels in its world design, enemy variety, and combat mechanics, which all contribute to a compelling and tense experience. Patience and some tweaking go a long way, allowing players to fully experience the game’s ambitious Unreal Engine 5 visuals, rich atmosphere, and intense action without major compromises.
Buy the Game
You can purchase Hell is Us from the following official platforms:
Support the developers and step into the nightmarish world of Hell is Us, where survival is brutal and every choice can mean life or death.
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